Sunday, June 27, 2010

A quick DS spec'd model + textures.



Just a quick lower poly model I made tonight. 606 tris. Textures at or < 256x256



Created for the in house game, 'Lobot' while studying at A.I.E (Academy of Interactive Entertainment). I worked as an environment artist and created a tech styled hallway. All assets, texturing, lighting and collision created by me. Further troubleshooting with programmers and the Art Director shaped the progress of the environment.


Created for the Mod, 'Horror Stories: BelleIsle Asylum'. Created from photo reference in 3 days. All modelling, UV unwrapping and texturing done by me.


Created for the Mod, 'Horror Stories: BelleIsle Asylum'. Created from photo reference in 3 days. All modelling, UV unwrapping and texturing done by me.



Lets get some folio work up here.
2 days of modelling and texturing.



New Blog

Ok this is where my folio will be located.